changed to start/stopp

This commit is contained in:
pi
2025-10-29 13:47:08 +01:00
parent 6c3a36efe3
commit 1ca9f10658
2 changed files with 70 additions and 31 deletions

View File

@@ -7,6 +7,7 @@ import android.os.Bundle
import android.os.Handler
import android.widget.Button
import android.widget.EditText
import android.widget.TextView
class MainActivity : Activity() {
@@ -14,14 +15,17 @@ class MainActivity : Activity() {
private var soundId = 0
private var streamId = 0
private val handler = Handler()
private var isPlaying = false
private var remainingMinutes = 0
private var countdownRunnable: Runnable? = null
override fun onCreate(savedInstanceState: Bundle?) {
super.onCreate(savedInstanceState)
setContentView(R.layout.activity_main)
val status = findViewById<TextView>(R.id.statusText)
val input = findViewById<EditText>(R.id.timerInput)
val btnStart = findViewById<Button>(R.id.startBtn)
val btnStop = findViewById<Button>(R.id.stopBtn)
val btn = findViewById<Button>(R.id.mainBtn)
val attrs = AudioAttributes.Builder()
.setUsage(AudioAttributes.USAGE_MEDIA)
@@ -35,32 +39,57 @@ class MainActivity : Activity() {
soundId = soundPool.load(this, R.raw.sound, 1)
btnStart.setOnClickListener {
val min = input.text.toString().toIntOrNull() ?: 0
startLoopingSound(min)
}
btnStop.setOnClickListener {
stopSound()
btn.setOnClickListener {
if (isPlaying) {
stopSound(btn, status)
} else {
val min = input.text.toString().toIntOrNull() ?: 0
startSound(min, btn, status)
}
}
}
private fun startLoopingSound(minutes: Int) {
stopSound() // sicherstellen, dass kein alter Loop läuft
streamId = soundPool.play(soundId, 1f, 1f, 1, -1, 1f) // -1 = loop unendlich
private fun startSound(minutes: Int, btn: Button, status: TextView) {
stopSound(btn, status) // sicherstellen, dass nichts doppelt läuft
streamId = soundPool.play(soundId, 1f, 1f, 1, -1, 1f) // -1 = loop unendlich
isPlaying = true
btn.text = "Stop"
if (minutes > 0) {
handler.postDelayed({ stopSound() }, minutes * 60_000L)
remainingMinutes = minutes
updateStatus(status)
countdownRunnable = object : Runnable {
override fun run() {
remainingMinutes--
if (remainingMinutes > 0) {
updateStatus(status)
handler.postDelayed(this, 60_000L)
} else {
stopSound(btn, status)
}
}
}
handler.postDelayed(countdownRunnable!!, 60_000L)
} else {
status.text = "Läuft: ∞"
}
}
private fun stopSound() {
if (streamId != 0) {
private fun stopSound(btn: Button, status: TextView) {
if (isPlaying) {
soundPool.stop(streamId)
streamId = 0
isPlaying = false
remainingMinutes = 0
handler.removeCallbacks(countdownRunnable ?: Runnable { })
status.text = "Gestoppt"
btn.text = "Start"
}
}
private fun updateStatus(status: TextView) {
status.text = "Läuft: ${remainingMinutes} min"
}
override fun onDestroy() {
super.onDestroy()
soundPool.release()